![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
WARNING - this post will make NO sense if you don't play disworld mud [1](tho i'll happily explain in comments if you ask )
So. I have been sucked into playing CTF [2] for the interguild tournament. and So. Much. Fun.
Much flailing, fleeing, vining and a *lot* of getting stabbed.
Tonight, we (witches) played against the thieves in a practice. I managed to not only vine, bee [3] and KILL Carino (after YEARS of trying :p), I had his nose off too! I wish I'd logged it.
But *I* know it happened and has given me a warm fuzzy glow of glee. Tho tho that might be partly the cider...
Also discovered what his backstab is like from the recieving end. Mostly, sudden (FWUMP).
Honestly, the nose thing would almost be worth going PK [4] for. Best friday night in in AAAAGES.
Tomorrow, we take on the Godbotherers in an actual match. But, I hear they suck, so that's ok ;p
[1] a free, text-based rpg-ish/hack n' slash-ish game/community based on the Discworld books
[2] capture the flag, a game within the game! teams compete to find and hoist the flag as often as possible, while slaughtering the other team on the way.
[3] spells available to witches to trap and keeeeeel opponents. Seeing beesaaarggh work on Real people is also much fun
[4] Playerkiller, so you can STAB actual people, not random npcs
So. I have been sucked into playing CTF [2] for the interguild tournament. and So. Much. Fun.
Much flailing, fleeing, vining and a *lot* of getting stabbed.
Tonight, we (witches) played against the thieves in a practice. I managed to not only vine, bee [3] and KILL Carino (after YEARS of trying :p), I had his nose off too! I wish I'd logged it.
But *I* know it happened and has given me a warm fuzzy glow of glee. Tho tho that might be partly the cider...
Also discovered what his backstab is like from the recieving end. Mostly, sudden (FWUMP).
Honestly, the nose thing would almost be worth going PK [4] for. Best friday night in in AAAAGES.
Tomorrow, we take on the Godbotherers in an actual match. But, I hear they suck, so that's ok ;p
[1] a free, text-based rpg-ish/hack n' slash-ish game/community based on the Discworld books
[2] capture the flag, a game within the game! teams compete to find and hoist the flag as often as possible, while slaughtering the other team on the way.
[3] spells available to witches to trap and keeeeeel opponents. Seeing beesaaarggh work on Real people is also much fun
[4] Playerkiller, so you can STAB actual people, not random npcs
no subject
Date: 2008-09-07 06:07 am (UTC)no subject
Date: 2008-09-07 12:02 pm (UTC)You'd almost think someone had riled them up or something.
no subject
Date: 2008-09-07 07:21 pm (UTC)no subject
Date: 2008-09-07 08:51 pm (UTC)no subject
Date: 2008-09-07 09:19 pm (UTC)What is the system - a finite number of actions a day?
no subject
Date: 2008-09-07 09:41 pm (UTC)And there's no limit, you can stay around for as long as you can stay awake, potter through the cities, do quests, stab/bash everything that comes your way, own a house, run shop - and in some cases - run a guild (Carino, mentioned in the post, is currently the Thieves' Guildmaster), or take up quilting if you're so inclined.
You can even annoy everyone else by owning a hoard of spammy pets *flees from Ceirseach*
The basis is similar to most D&d style games, you get a range of skills which you advance using experience points gained through questing/stabbing/quilting. Each guild (there are 6 to chose from) gets a different set of 'primary skills' which are cheaper to advance, but anyone can learn any skill; there are some commands which are unique to each guild tho (eg only us witches can brew healing tea. Or make people's noses fall off. We are truly Fearsome.)
For a game purely based on text, it's got an impressive range of Things To Do; I've been playing it for nearly 10 years now and I'm still finding new stuff. I am lazy tho, I like stabbing ;p
It's also a very social place; I have friends all over the world (including a lot of my flist) who I met on there.
Hmm. I shall stop rambling and just say check it out (http://discworld.atuin.net) !
no subject
Date: 2008-09-08 11:53 am (UTC)You are speaking in tongues.
It sounds interesting, but I don't think I'd have the time to do it justice.
no subject
Date: 2008-09-08 02:02 pm (UTC)The mudlib, according to the website is - "In an LPMud the mudlib is the support framework for the world. The MudOS driver provides the very basic fundamentals and the mudlib provides the features necessary to make a working game. The mudlib is what defines how most common objects work and what capabilities they have.". So, the base code all else is built on. incl. postal frogs.
It is a lot of fun, but may eat your life if you get hooked; i just checked and between two characters, i've clocked up pretty much an actual year of time spent on there ;p
no subject
Date: 2008-09-08 02:28 pm (UTC)The closest I came to this sort of thing was Urban Dead, which was fun, but grew tedious with excessive munchkining.
"Base code" "Postal frogs"? *blinks*
I'll just sit in the corner with the pointy hat in primary colours :)
no subject
Date: 2008-09-08 02:55 pm (UTC)and from here (http://discworld.atuin.net/lpc/about/ads/2002.html)
"The disc also has a death. It has dragons. It has the dungeon dimensions. It has frogs. It has an efficient postal system entirely run by frogs, in fact." (obviously, written many many years before Going Postal ;p).
The main thing that keeps people coming back tho is the community and other people, rather than the frogs. And, of course, being an Old Timer and sitting in the corner sipping scumble muttering about how it weren't like that in MY day ;)
no subject
Date: 2008-09-07 08:15 pm (UTC)"So.. satisfying!" she panted pervily as her fingers danced, altering the letters on screen by a few characters!
PS http://www.penny-arcade.com/comic/2008/8/1/
no subject
Date: 2008-09-07 08:53 pm (UTC)That's while they're alive of course. Once they're dead, you can help yourself!